Scalebound on Nintendo? IP, Contract, and Trademark Law

Rumors swirl of a long-dead game being revived for Nintendo’s Switch platform, with Microsoft and PlatinumGames’ abandoned Scalebound project leading the guesses.

Could Scalebound actually come to Nintendo’s Switch?

What do intellectual property rights and contract law mean for how such a project might take shape?

And why does an abandoned trademark tell less than half of this particular story?

Continue reading “Scalebound on Nintendo? IP, Contract, and Trademark Law”
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Virtual Legality Extra – It’s About Ethics in Games Journalism…

Gamergate long ago scorched the earth of having a reasonable conversation about journalistic practices in gaming and beyond, but…what if it hadn’t?

In our first Virtual Legality Extra, we dive headlong into the conversation started again this past week by The Escapist and Russ Pitts, including a discussion of the comments being made by some the industry’s most popular journalists.

Can we separate out harassment from message?

What place does politics have in the conversation?

And why does the rise of the “influencer” make the consideration of ethics more important than ever?

Continue reading “Virtual Legality Extra – It’s About Ethics in Games Journalism…”

Does Steam hold the “Keys” to Epic’s Game Store Kingdom?

Though Epic has come out blazing with attacks on Steam’s 70/30 revenue split, Steam’s policy of allowing publishers and developers to sell their own Steam “keys” on other stores (serviced by Steam for free), makes the math a bit more complicated.

What is Steam’s “key” policy and how does it differ from what is presently offered by the Epic Games Store?

What does it mean to enforce “guidelines” over specific rules or contract terms?

And why does the use of “guidelines” mean that some publishers and developers might still consider themselves to be better off going with Epic?

Continue reading “Does Steam hold the “Keys” to Epic’s Game Store Kingdom?”