Virtual Legality #44 – Kotaku Adds Another Note to Bioware’s Discordant Anthem

Kotaku’s Jason Schreier once again brings us into the world of how the video game sausage gets made, as he dives deep into the tumultuous development history of Bioware’s Anthem.

Why was Anthem’s traversal, gameplay, and even name changed at the last minute?

What forces, both internal and external, led to the release of the lowest rated game in Bioware’s history?

What did Bioware have to say about Kotaku’s article?

And why does Bioware’s messaging on this do more to evidence its communications issues than it does to refute them?

We’ve got a lot to say about this one folks.


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Virtual Legality #38 – Lucasfilm Games, Electronic Arts, and the Future of Star Wars

With new job postings being made by Lucasfilm and Disney to staff up “Lucasfilm Games”, questions abound as to just what role Disney intends to have in the future of Star Wars video game production.

What is Lucasfilm Games, and what do the job postings have to say about the relationship between Disney and licensees like Electronic Arts?

How does an exclusive license to intellectual property (IP) work, when might Disney be able to get out of it, and most importantly, would it even want to?

What is brand management, and why do the job descriptions for the positions at Lucasfilm Games suggest a more robust licensor/licensee relationship rather than the opposite?

And what does it all mean for Star Wars, Indiana Jones, and the rest of the Lucasfilm portfolio?


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Virtual Legality #27-2 Update: Sponsored by EA?

More twists and turns in the continuing story of just what happened to GGGManLives’ Anthem Review!

What does Electronic Arts claim to have happened?

What is the difference between “Game Changers” and “Sponsored” Content?

And why does a video exist with absolutely NO disclosures, if the issue (as claimed by EA) was that EA paid for its creation?

Continue reading “Virtual Legality #27-2 Update: Sponsored by EA?”